Difference between revisions of "EBJ-A (Skirmisher - 3)"
From Mercstar Wiki
Line 15: | Line 15: | ||
==COMMENTARY:== | ==COMMENTARY:== | ||
− | This is the hottest of the | + | This is the hottest of the LPL/ERML EBJ builds, if you're having issues with heat switch back to [[EBJ-Prime (Skirmisher - 1)|Skirmisher - 1]] or [[EBJ-D (Skirmisher - 2)| Skirmisher - 2]]. |
− | It's hot but with a high alpha that you can nearly hit with twice on cold maps you've got a lot of damage potential that you can utilize. | + | It's hot but with a high alpha that you can nearly hit with twice on cold maps you've got a lot of damage potential that you can utilize. The skill tree also utilizes every single heat gen node on the firepower tree to ensure that you are building the least amount of heat possible. |
− | If you're comfortable with having more of your weapons on one side you can push the | + | If you're comfortable with having more of your weapons on one side you can push the LPL to the high mounts on the left torso and move the ERML to the right. |
[[Category:Ebon Jaguar - EBJ]] | [[Category:Ebon Jaguar - EBJ]] |
Revision as of 16:59, 28 August 2017
BUILD:
SKILL TREES:
- Operations Tree: Operations Skill Tree (Config - 2) - 18 Nodes
- Survival Tree: Survival Tree Moderate (Config - 4) - 17 Nodes
- Mobility Tree: Mobility Tree (Config 6) - 19 Nodes
- Firepower Tree: Laser Vomit (Config - 9) - 37 Nodes
COMMENTARY:
This is the hottest of the LPL/ERML EBJ builds, if you're having issues with heat switch back to Skirmisher - 1 or Skirmisher - 2.
It's hot but with a high alpha that you can nearly hit with twice on cold maps you've got a lot of damage potential that you can utilize. The skill tree also utilizes every single heat gen node on the firepower tree to ensure that you are building the least amount of heat possible.
If you're comfortable with having more of your weapons on one side you can push the LPL to the high mounts on the left torso and move the ERML to the right.