Difference between revisions of "HBK-IIC-A - Short Range"

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==SKILL TREES==
 
==SKILL TREES==
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
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*Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
  
*Armor Structure Tree: [[Armor Structure Tree Heavy (Config - 5) - 25 Nodes]]
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*Survival Tree: [[Survival Tree Heavy (Config - 5) - 25 Nodes]]
  
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
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*Mobility Tree: [[Mobility Tree (Config 2) - 21 Nodes]]
  
 
*Firepower Tree: [[Laser Vomit (Config - 1) - 28 Nodes]]
 
*Firepower Tree: [[Laser Vomit (Config - 1) - 28 Nodes]]

Revision as of 12:34, 17 August 2017

BUILD

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SKILL TREES

COMMENTARY

This is a hotter higher alpha version of the Skirmisher - 1. This mech runs hotter but has much larger front loaded damage. The skirmisher 1 variant is extremely heat efficient and may almost be too efficient for certain pilots. If you find yourself never nearing maximum heat you should try out this variant.




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