Difference between revisions of "RGH-1C - Short Range"
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''SKILL TREES:'' | ''SKILL TREES:'' | ||
− | *Mech Operations Tree: [[ | + | *Mech Operations Tree: [[Mech Operations Skill Tree (Config - 2) - 18 Nodes]] |
− | *Armor Structure Tree: [[ | + | *Armor Structure Tree: [[Survival Tree Heavy (Config - 6) - 22 Nodes]] or [[Survival Tree Moderate (Config - 4) - 17 Nodes]] |
− | *Agility Tree: | + | *Agility Tree: Speed tweak is not needed but nice as the standard speed is decent. Fit Accel/Decel and Twist speed to your preference. |
− | *Firepower Tree: [[ | + | *Firepower Tree: [[Laser Vomit (Config - 5) - 31 Nodes]] |
+ | |||
+ | *Consumable Tree: Double Strikes or Double Coolshot fit well with this mech. | ||
''COMMENTARY:'' | ''COMMENTARY:'' | ||
− | + | Similar to the [[RGH-3A (Skirmish - 2)| Large laser]] build but with LPLs and another ERML. It tends to run a bit cooler and the LPL/ERML sync up works well. | |
[[Category:Roughneck - RGH]] [[Category:Incomplete]] | [[Category:Roughneck - RGH]] [[Category:Incomplete]] |
Revision as of 19:06, 12 August 2017
BUILD:
SKILL TREES:
- Mech Operations Tree: Mech Operations Skill Tree (Config - 2) - 18 Nodes
- Armor Structure Tree: Survival Tree Heavy (Config - 6) - 22 Nodes or Survival Tree Moderate (Config - 4) - 17 Nodes
- Agility Tree: Speed tweak is not needed but nice as the standard speed is decent. Fit Accel/Decel and Twist speed to your preference.
- Firepower Tree: Laser Vomit (Config - 5) - 31 Nodes
- Consumable Tree: Double Strikes or Double Coolshot fit well with this mech.
COMMENTARY:
Similar to the Large laser build but with LPLs and another ERML. It tends to run a bit cooler and the LPL/ERML sync up works well.