Difference between revisions of "HBR - Long Range"
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*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]] | *Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]] | ||
− | *Armor Structure Tree: [[ | + | *Armor Structure Tree: [[Survival Tree Moderate (Config - 4) - 17 Nodes]] |
*Sensor Tree: [[Sensor Tree (Config - 5) - 15 Nodes]] | *Sensor Tree: [[Sensor Tree (Config - 5) - 15 Nodes]] | ||
− | *Agility Tree: [[Agility Tree (Config | + | *Agility Tree: [[Agility Tree (Config 8) - 18 Nodes]] |
− | *Firepower Tree: [[Laser Vomit (Config - | + | *Firepower Tree: [[Laser Vomit (Config - 7) - 24 Nodes]] |
''COMMENTARY:'' | ''COMMENTARY:'' |
Revision as of 06:37, 12 August 2017
BUILD:
SKILL TREES:
- Mech Operations Tree: Mech Operations Skill Tree (Config - 1) - 17 Nodes
- Armor Structure Tree: Survival Tree Moderate (Config - 4) - 17 Nodes
- Sensor Tree: Sensor Tree (Config - 5) - 15 Nodes
- Agility Tree: Agility Tree (Config 8) - 18 Nodes
- Firepower Tree: Laser Vomit (Config - 7) - 24 Nodes
COMMENTARY:
This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. I will be out dueled at closer range by almost any other kind of mech. Range is life in this mech!