Difference between revisions of "EBJ-A (Skirmisher - 3)"
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==COMMENTARY:== | ==COMMENTARY:== | ||
− | This is the hottest of the LPL/ERML EBJ builds, if you're having issues with heat switch back to [[EBJ-Omni - Medium Range | + | This is the hottest of the LPL/ERML EBJ builds, if you're having issues with heat switch back to [[EBJ-Omni - Medium Range|Skirmisher - 1]] or [[EBJ- GAUSS/ML| Skirmisher - 2]]. |
It's hot but with a high alpha that you can nearly hit with twice on cold maps you've got a lot of damage potential that you can utilize. The skill tree also utilizes every single heat gen node on the firepower tree to ensure that you are building the least amount of heat possible. | It's hot but with a high alpha that you can nearly hit with twice on cold maps you've got a lot of damage potential that you can utilize. The skill tree also utilizes every single heat gen node on the firepower tree to ensure that you are building the least amount of heat possible. |
Revision as of 07:45, 14 December 2018
BUILD:
SKILL TREES:
- Operations Tree: Operations Skill Tree (Config - 05) - 18 Nodes
- Survival Tree: Survival Tree Moderate (Config - 03) - 17 Nodes
- Mobility Tree: Mobility Tree (Config 03) - 19 Nodes
- Firepower Tree: Laser Vomit (Config - 12) - 36 Nodes
COMMENTARY:
This is the hottest of the LPL/ERML EBJ builds, if you're having issues with heat switch back to Skirmisher - 1 or Skirmisher - 2.
It's hot but with a high alpha that you can nearly hit with twice on cold maps you've got a lot of damage potential that you can utilize. The skill tree also utilizes every single heat gen node on the firepower tree to ensure that you are building the least amount of heat possible.
If you're comfortable with having more of your weapons on one side you can push the LPL to the high mounts on the left torso and move the ERML to the right.