Difference between revisions of "CDA-3M - Long Range"

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''SKILL TREES:''
 
''SKILL TREES:''
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Alternate 1) - 17 Nodes]]
+
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
  
*Armor Structure Tree: [[Armor Structure Tree (Moderate - Alternate 1) - 13 Nodes]]
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*Armor Structure Tree: [[Armor Structure Tree Moderate(Config - 2) - 13 Nodes]]
  
*Sensor Tree: [[Sensor Tree (ECM) - 13 Nodes]]
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*Sensor Tree: [[Sensor Tree (Config - 4) - 13 Nodes]]
  
 
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
 
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
  
*Firepower Tree: [[Laser Vomit Alternate 1 (Full Range) - 27 Nodes]]
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*Firepower Tree: [[Laser Vomit (Config - 2) - 27 Nodes]]
  
 
''COMMENTARY:''
 
''COMMENTARY:''

Revision as of 21:40, 26 May 2017

BUILD:

CDA-1.jpg

SKILL TREES:

COMMENTARY:

This mech is an ECM support skirmish mech. It is never meant to initiate a fight but to always support the heavier mechs with ECM coverage and supplemental firepower support when required. This mech is also responsible for spotting enemy movements such as flanks.