Difference between revisions of "CP-10-Q - Short Range"

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Ac6:20_1|`g|i^|i^|i^|i^|GP|GPp71|Y@|Y@|X@|GP|GPq71|Y@|Y@|X@|GP|GPr10s10to0uo0v;0w505050</blockquote>
 
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===BUILD OPTION 2:===
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:[[File:CP-10-Q-6SRM6A.png|border|800px]]
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===MECH STATS 2:===
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:[[File:CP-10-Q-6SRM6A-MECHSTATS.png|border|300px]]
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===BUILD CODE 2:===
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Ac6830_1|i^|i^|i^|i^|_O|eg|i^p71|@@|@@|@@|_Oq71|@@|@@|@@|_Or90s90t31|_O|nOu31|_O|nOv<0|_Ow505050</blockquote>
  
 
==SKILL TREES:==
 
==SKILL TREES:==
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==BUILD==
 
 
[[File:SRM Cyclops.jpg|border|800px]]
 
 
==SKILL TREES==
 
 
*Operations Tree: [[Operations Skill Tree (Config - 4) - 11 Nodes]]
 
 
*Survival Tree: [[Survival Tree Heavy (Config - 9) - 26 Nodes]]
 
 
*Mobility Tree: [[Mobility Tree (Config 3) - 21 Nodes]]
 
 
*Firepower Tree: [[Missile Brawler (Config - 1) - 28 Nodes]]
 
 
==MECH STATS==
 
 
[[File:Cyclops10q-mrm100-mechstats.png|border|300px]]
 
 
==COMMENTARY==
 
 
  
  

Revision as of 13:49, 27 August 2018

COMMENTARY:

This is the MRM 100 cyclops. This mech can unload massive amounts of damage in a short period of time. It has decent speed for an assault mech and can the the tip of the spear of any brawler style push engagement. Be sure to spread the received damage around your mech and rotate out when you start to get too damaged. Remember a damaged partially effective mech is better than a dead mech.

BUILD(S):

BUILD OPTION 1:

CP-10-Q-MRM100.png

MECH STATS 1:

300px

BUILD CODE 1:

Ac6:20_1|`g|i^|i^|i^|i^|GP|GPp71|Y@|Y@|X@|GP|GPq71|Y@|Y@|X@|GP|GPr10s10to0uo0v;0w505050

BUILD OPTION 2:

CP-10-Q-6SRM6A.png

MECH STATS 2:

300px

BUILD CODE 2:

Ac6830_1|i^|i^|i^|i^|_O|eg|i^p71|@@|@@|@@|_Oq71|@@|@@|@@|_Or90s90t31|_O|nOu31|_O|nOv<0|_Ow505050

SKILL TREES:

SKILL TREE PROFILE:

a5733b309fe00395cbaefcfcfff62101cf67f0000e80e0200000000000000