Difference between revisions of "IS Mechs By Range"

From Mercstar Wiki
Jump to: navigation, search
Line 22: Line 22:
 
:*[[AHN-2A 5AC5]]
 
:*[[AHN-2A 5AC5]]
 
:*[[CP-S 4U5]]
 
:*[[CP-S 4U5]]
:*[[WHM-6R (Mid Range)|<span title="(2 GAUSS) (4 ER MED)">WHM Mid Range</span>]] or [[WHM-6R LFE GUASS]]
+
:*[[WHM-6R - Mid Range|<span title="(2 GAUSS) (4 ER MED)">WHM Mid Range</span>]] or [[WHM-6R LFE GUASS]]
 
:*[[WHM-6 Mis Lazer B]]
 
:*[[WHM-6 Mis Lazer B]]
 
:*[[BL-7-KNT MID lazer]]
 
:*[[BL-7-KNT MID lazer]]

Revision as of 18:41, 9 August 2018

IS Short Range Mechs

Short range mechs, Or brawling, are designed to be high dmg over short periods of time. The biggest draw back is the lack of range, and should only be brought when the DC asks for Brawling

IS Mid Range Mechs

Mid range Trading mechs fall into Two categories. Either High alpha, or High dps builds. These mechs are designed for slow pushes, and for poking in and out of cover trying to do large amounts of dmg to your enemy with limited return fire.

IS Long Range Mechs

Long range mechs, or Sniping, are brought for maps with wide open and long distance sightlines. Primarily maps like boreal, alpine, frozen city, portico, The Idea is to be able to heavily dmg your enemy before they can close the distance.