Difference between revisions of "CRB-27 (Sniper - 1)"

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m (Mercstar moved page CRB-27 (Skirmish - 1) to CRB-27 (Sniper - 1))
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==BUILD==
 
==BUILD==
  
:[[File:CRB-27SL-1.png|border|800px]]
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:[[File:CRB-27-1.png|border|800px]]
  
 
==SKILL TREES==
 
==SKILL TREES==
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*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
 
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
  
*Armor Structure Tree: [[Armor Structure Tree Heavy (Config - 2) - 21 Nodes]]
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*Survival Tree: [[Survival Tree Heavy (Config - 9) - 26 Nodes]]
  
*Sensor Tree: [[Sensor Tree (Config - 8) - 4 Nodes]]
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*Mobility Tree: [[Mobility Tree (Config 2) - 21 Nodes]]
  
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
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*Firepower Tree: [[Laser Vomit (Config - 3) - 27 Nodes]]
 
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*Firepower Tree: [[Laser Vomit (Config - 1) - 28 Nodes]]
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==COMMENTARY==
 
==COMMENTARY==
  
This is the a good medium mech laser vomit skirmisher mech.  Its has JJ's and affords added map maneuverability.  The ER Med's and Large Pulse sync up well for range.  The XL is equipped on this variant so that additional Heat Sinks can be equipped.  
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This is the a good medium sniper mech.  The 10% base range quirk makes this a really good supplemental sniper to mix in among Battlemaster sniper waves to provide additional maneuverability while saving some of your tonnage for future waves.
  
  

Revision as of 13:31, 14 October 2017

BUILD

CRB-27-1.png

SKILL TREES

COMMENTARY

This is the a good medium sniper mech. The 10% base range quirk makes this a really good supplemental sniper to mix in among Battlemaster sniper waves to provide additional maneuverability while saving some of your tonnage for future waves.