Difference between revisions of "Category:Firepower Tree"

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All articles related to the mech specific firepower trees will be displayed here.
 
All articles related to the mech specific firepower trees will be displayed here.
  
==Laser Vomit Trees==
 
[[Laser Vomit (Config - 1) - 28 Nodes]] - Focuses on Range and Heat Gen nodes
 
 
[[Laser Vomit (Config - 2) - 27 Nodes]] - Focuses on Range, Heat Gen, with one duration node
 
 
[[Laser Vomit (Config - 3) - 27 Nodes]] - Similar to config 1 but with some cooldown nodes
 
 
[[Laser Vomit (Config - 4) - 31 Nodes]] - Similar to config 3 but with some extra heat gen nodes and one duration node
 
 
[[Laser Vomit (Config - 5) - 31 Nodes]] - Similar to config 3 but with some extra heat gen nodes
 
 
[[Laser Vomit (Config - 6) - 30 Nodes]] - Similar to config 6 but with one less heat gen node
 
 
[[Laser Vomit (Config - 7) - 24 Nodes]] - A fairly stripped down tree that maximizes heat gen and range
 
 
[[Laser Vomit (Config - 8) - 29 Nodes]] - Similar to config 2 but with some extra heat gen nodes
 
 
[[Laser Vomit (Config - 9) - 37 Nodes]] - Similar to config 6 but with extra heat gen nodes
 
 
[[Laser Vomit (Config - 10) - 28 Nodes]] - Focuses on Duration and range nodes with some heat gen
 
 
 
==Ballistic Trees==
 
 
[[Ballistic (Config - 1) - 40 Nodes]] - Focuses on range and cooldown while grabbing the 2 Ammo nodes
 
 
[[Ballistic (Config - 2) - 38 Nodes]] - Config 1 but with one less cooldown and one less heat gen node
 
 
[[Ballistic (Config - 3) - 35 Nodes]] - Config 2 but with 3 less velocity nodes
 
 
[[Ballistic (Config - 4) - 33 Nodes]] - Config 3 but with one less cooldown and one less heat gen node
 
 
[[Ballistic (Config - 5) - 35 Nodes]] - Config 4 but with the UAC jam nodes
 
 
[[Ballistic (Config - 6) - 39 Nodes]] - Config 5 but with two more cooldown and heat gen nodes
 
 
[[Ballistic (Config - 7) - 37 Nodes]] - Config 2 but with the UAC jam nodes
 
 
[[Ballistic (Config - 8) - 33 Nodes]] - Config 7 but with two less range and cooldown nodes
 
 
[[Ballistic (Config - 9) - 30 Nodes]] - Config 8 but with 3 less velocity nodes
 
 
[[Ballistic (Config - 10) - 34 Nodes]] - Config 9 with three less cooldown and one less heat gen
 
 
[[Ballistic (Config - 11) - 32 Nodes]] - Config 10 but with one less heat gen and cooldown
 
 
[[Ballistic (Config - 12) - 34 Nodes]] - Focuses on range and Ammo nodes while also getting cooldown and heat gen
 
 
 
 
==Brawler Trees==
 
 
[[Brawler (Config - 1) - 28 Nodes]] - [[Laser Vomit (Config - 7) - 24 Nodes]] with 3 extra velocity nodes and 1 high explosive node
 
 
[[Brawler (Config - 2) - 33 Nodes]] - [[Ballistic (Config - 8) - 33 Nodes]] with Missle rack and trading cooldown for heatgen
 
 
[[Brawler (Config - 3) - 35 Nodes]] - Focuses on range and cooldown while grabbing both of the High Explosive and Missle Racking nodes
 
 
[[Brawler (Config - 4) - 28 Nodes]] - [[Laser Vomit (Config - 7) - 24 Nodes]] But with the Missle Rack and Ammo nodes and one more cooldown and range node
 
 
[[Missile Brawler (Config - 1) - 28 Nodes]] - Focuses on grabbing all the missle related nodes along with many of the heat gen and cooldown nodes
 
 
==Gauss==
 
 
[[Gauss (Config - 1) - 38 Nodes]] - [[Ballistic (Config - 1) - 40 Nodes]] Nodes that trades velocity and cooldown for more heatgen nodes
 
 
[[Gauss (Config - 2) - 31 Nodes]] - Config 1 that trades heatgen for more velocity and cooldown nodes while freeing up nodes
 
  
 
[[Category:Skill Tree]]
 
[[Category:Skill Tree]]

Revision as of 03:43, 13 August 2017

All articles related to the mech specific firepower trees will be displayed here.