Difference between revisions of "EBJ-Omni - Short Range"

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(Created page with "''BUILD:'' :600px ''SKILL TREES:'' *Mech Operations Tree: Mech Operations Skill Tree (Config - 1) - 17 Nodes *Armor Structure Tree: Armor...")
 
 
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''BUILD:''
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==COMMENTARY:==
  
:[[File:Ebj-B-1.jpg|border|600px]]
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px;">
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This is an OmniMech. This build may be built on any Omni variant using Omnipods. Build codes for all variants are included.
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</blockquote>
  
''SKILL TREES:''
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==BUILD:==
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
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:[[File:EBJ-Prime Ebon Jaguar 8MPL Build.png|border|800px]]
  
*Armor Structure Tree: [[Armor Structure Tree Heavy (Config - 3) - 22 Nodes]]
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===MECH STATS:===
  
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
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:[[File:EBJ-Prime Ebon Jaguar 8MPL Statistics.png|border|300px]]
  
*Firepower Tree: [[Laser Vomit (Config - 5) - 31 Nodes]]
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===BUILD CODE:===
  
''COMMENTARY:''
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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AH4D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0VL7ue0WL7v=0PL7w606060
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</blockquote>
  
This is a Medium pulse boat ebon jaguar.  This mech should fire its 8 medium pulse lasers in two groups, the arms and the torso.  You can alpha comfortably twice if needed and adsorb the ghost heat penalty quite efficiently.  The new medium pulse changes have made this mech quite effective.
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====OTHER VARIANT BUILD CODES====
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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'''EBJ-Prime(C)'''
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AC6D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0VL7ue0WL7v=0PL7w606060
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</blockquote>
  
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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'''EBJ-A'''
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AI4D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0^L7ue0_L7v=0XL7w606060
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</blockquote>
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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'''EBJ-B'''
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AJ4D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0bL7|oB|oB|l^|l^|l^rX0aL7|oB|oB|l^|l^|l^sX0eL7|oB|oB|l^|l^|l^te0fL7ue0gL7v=0`L7w606060
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</blockquote>
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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'''EBJ-C'''
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AK4D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0nL7ue0oL7v=0hL7w606060
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</blockquote>
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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'''EBJ-D'''
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AH9D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0?U7ue0@U7v=09U7w606060
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</blockquote>
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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'''EBJ-EC'''
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A?9D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te07T7ue08T7v=01T7w606060
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</blockquote>
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==SKILL TREES:==
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*Operations Tree: [[Operations Skill Tree (Config - 04) - 17 Nodes]]
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*Survival Tree: [[Survival Tree Heavy (Config - 10) - 26 Nodes]]
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*Mobility Tree: [[Mobility Tree (Config 05) - 21 Nodes]]
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*Firepower Tree: [[Laser Vomit (Config - 03) - 27 Nodes]]
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===SKILL TREE PROFILE:===
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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a5f1f9f8d740c0000b02f8fcfff62101cf67f0000e86f660e000000000000
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</blockquote>
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----
 
[[Category:Ebon Jaguar - EBJ]]
 
[[Category:Ebon Jaguar - EBJ]]

Latest revision as of 14:48, 12 December 2018

COMMENTARY:

This is an OmniMech. This build may be built on any Omni variant using Omnipods. Build codes for all variants are included.

BUILD:

EBJ-Prime Ebon Jaguar 8MPL Build.png

MECH STATS:

EBJ-Prime Ebon Jaguar 8MPL Statistics.png

BUILD CODE:

AH4D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0VL7ue0WL7v=0PL7w606060

OTHER VARIANT BUILD CODES

EBJ-Prime(C) AC6D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0VL7ue0WL7v=0PL7w606060

EBJ-A

AI4D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0^L7ue0_L7v=0XL7w606060

EBJ-B

AJ4D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0bL7|oB|oB|l^|l^|l^rX0aL7|oB|oB|l^|l^|l^sX0eL7|oB|oB|l^|l^|l^te0fL7ue0gL7v=0`L7w606060

EBJ-C

AK4D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0nL7ue0oL7v=0hL7w606060

EBJ-D

AH9D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te0?U7ue0@U7v=09U7w606060

EBJ-EC

A?9D<:>1pf0=U7|oB|oB|l^|l^|l^|e<2qf0ZL7|oB|oB|l^|l^|l^rX0YL7|oB|oB|l^|l^|l^sX0]L7|oB|oB|l^|l^|l^te07T7ue08T7v=01T7w606060

SKILL TREES:

SKILL TREE PROFILE:

a5f1f9f8d740c0000b02f8fcfff62101cf67f0000e86f660e000000000000