Difference between revisions of "CP-10-Q - Short Range"
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− | This is the MRM | + | This is the Brawling Cyclops-10Q that can be run either as an SRM or MRM brawler. This mech can unload massive amounts of damage in a short period of time. It has decent speed for an assault mech and can the the tip of the spear of any brawler style push engagement. Be sure to spread the received damage around your mech and rotate out when you start to get too damaged. Remember a damaged partially effective mech is better than a dead mech. |
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===MECH STATS 1:=== | ===MECH STATS 1:=== | ||
− | :[[File:CP-10-Q | + | :[[File:Cyclops CP-10-Q Short MRM STATS.PNG|border|300px]] |
===BUILD CODE 1:=== | ===BUILD CODE 1:=== | ||
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Ac6:20_1|`g|i^|i^|i^|i^|GP|GPp71|Y@|Y@|X@|GP|GPq71|Y@|Y@|X@|GP|GPr10s10to0uo0v;0w505050</blockquote> | Ac6:20_1|`g|i^|i^|i^|i^|GP|GPp71|Y@|Y@|X@|GP|GPq71|Y@|Y@|X@|GP|GPr10s10to0uo0v;0w505050</blockquote> | ||
− | == | + | ===BUILD OPTION 2:=== |
− | + | :[[File:CP-10-Q-6SRM6A.png|border|800px]] | |
− | + | ===MECH STATS 2:=== | |
− | + | :[[File:Cyclops CP-10-Q Short SRM STATS.PNG|border|300px]] | |
− | + | ===BUILD CODE 2:=== | |
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− | + | ==SKILL TREES:== | |
− | + | *Operations Tree: [[Operations Skill Tree (Config - 01) - 8 Nodes]] | |
− | [[ | + | *Survival Tree: [[Survival Tree Heavy (Config - 11) - 29 Nodes]] |
− | + | *Mobility Tree: [[Mobility Tree (Config 05) - 21 Nodes]] | |
− | + | *Firepower Tree: [[Missile Brawler (Config - 03) - 33 Nodes]] | |
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− | *Firepower Tree: [[Missile Brawler (Config - | + | |
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+ | ===SKILL TREE PROFILE:=== | ||
+ | <blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px;"> | ||
+ | a5733b309fe00395cbaefcfcfff62101cf67f0000e80e0200000000000000</blockquote> | ||
Latest revision as of 13:47, 11 December 2018
Contents
COMMENTARY:
This is the Brawling Cyclops-10Q that can be run either as an SRM or MRM brawler. This mech can unload massive amounts of damage in a short period of time. It has decent speed for an assault mech and can the the tip of the spear of any brawler style push engagement. Be sure to spread the received damage around your mech and rotate out when you start to get too damaged. Remember a damaged partially effective mech is better than a dead mech.
BUILD(S):
BUILD OPTION 1:
MECH STATS 1:
BUILD CODE 1:
Ac6:20_1|`g|i^|i^|i^|i^|GP|GPp71|Y@|Y@|X@|GP|GPq71|Y@|Y@|X@|GP|GPr10s10to0uo0v;0w505050
BUILD OPTION 2:
MECH STATS 2:
BUILD CODE 2:
Ac6830_1|i^|i^|i^|i^|_O|eg|i^p71|@@|@@|@@|_Oq71|@@|@@|@@|_Or90s90t31|_O|nOu31|_O|nOv<0|_Ow505050
SKILL TREES:
- Operations Tree: Operations Skill Tree (Config - 01) - 8 Nodes
- Survival Tree: Survival Tree Heavy (Config - 11) - 29 Nodes
- Mobility Tree: Mobility Tree (Config 05) - 21 Nodes
- Firepower Tree: Missile Brawler (Config - 03) - 33 Nodes
SKILL TREE PROFILE:
a5733b309fe00395cbaefcfcfff62101cf67f0000e80e0200000000000000