Difference between revisions of "EBJ-A - Medium Range"

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(Created page with "''BUILD:'' :800px :800px ''SKILL TREES:'' *Mech Operations Tree: Mech Operations Skill T...")
 
 
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''BUILD:''
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==COMMENTARY:==
  
:[[File:EBJ-D Skirmish Left.png|border|800px]]
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px;">
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This is an OmniMech. This build may be built on any Omni variant using Omnipods. The "A" variant, however, allows this build while maintaining the full set of "A" Omnipods. This allows for several positive quirks not available if this is built on any other variant. No additional builds are provided for this reason.
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</blockquote>
  
:[[File:EBJ-D Skirmish Right.png|border|800px]]
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==BUILD:==
  
''SKILL TREES:''
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:[[File:EBJ-A Ebon Jaguar GR 6ERML BUILD.png|border|800px]]
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 2) - 18 Nodes]]
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===MECH STATS:===
  
*Armor Structure Tree: [[Survival Tree Moderate (Config - 4) - 17 Nodes]]
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:[[File:EBJ-A Ebon Jaguar GR 6ERML STATISTICS.png|border|300px]]
  
*Agility Tree: Something similar to [[Agility Tree (Config 4) - 18 Nodes]] would work, but more torso speed nodes always helps spread damage
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===BUILD CODE:===
  
*Firepower Tree: [[Laser Vomit (Config - 4) - 31 Nodes]]
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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AI4D<:>1pf0\L7|hB|TR|TR|TRqf0ZL7|lB|lB|l^|l^|l^rX0YL7|lB|lB|l^|l^sX0]L7|lB|lB|l^|l^|l^te0^L7ue0_L7v=0XL7w606060
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</blockquote>
  
*Consumable Tree: +1 consumable node
 
  
''COMMENTARY:''
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==SKILL TREES:==
  
Somewhere between [[EBJ-Prime (Skirmisher - 1)]] and [[EBJ-A (Skirmish - 1)]] in terms of both heat and damage
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*Operations Tree: [[Operations Skill Tree (Config - 03) - 11 Nodes]]
  
It's hot but with a high alpha that you can nearly hit with twice on cold maps you've got a lot of damage potential that you can utilize.
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*Survival Tree: [[Survival Tree Heavy (Config - 10) - 26 Nodes]]
  
With the new EBJ-D right torso you can have both of your cLPLs in your upper torso mounts. It's fairly easy to peak with, but you'll have to decide if you're going to mount your lasers on either your left or right arm.
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*Mobility Tree: [[Mobility Tree (Config 07) - 23 Nodes]]
  
You'll probably want at least one coolshot in case you get in a bad situation where you can't rely on your heatsinks to cool you down in time.
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*Firepower Tree: [[Gauss (Config - 01) - 31 Nodes]]
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===SKILL TREE PROFILE:===
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<blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center">
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aff4f0ec740d61811b02f8fcfff62101cff7f0000e86f0200000000000000
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</blockquote>
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----
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[[Category:Ebon Jaguar - EBJ]]

Latest revision as of 09:57, 22 December 2018

COMMENTARY:

This is an OmniMech. This build may be built on any Omni variant using Omnipods. The "A" variant, however, allows this build while maintaining the full set of "A" Omnipods. This allows for several positive quirks not available if this is built on any other variant. No additional builds are provided for this reason.

BUILD:

EBJ-A Ebon Jaguar GR 6ERML BUILD.png

MECH STATS:

EBJ-A Ebon Jaguar GR 6ERML STATISTICS.png

BUILD CODE:

AI4D<:>1pf0\L7|hB|TR|TR|TRqf0ZL7|lB|lB|l^|l^|l^rX0YL7|lB|lB|l^|l^sX0]L7|lB|lB|l^|l^|l^te0^L7ue0_L7v=0XL7w606060


SKILL TREES:


SKILL TREE PROFILE:

aff4f0ec740d61811b02f8fcfff62101cff7f0000e86f0200000000000000