Difference between revisions of "HBR - Long Range"

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''BUILD:''
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==COMMENTARY==
  
:[[File:HBR-A Sniper 1F.png|border|800px]]
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Because the HBR is an omin mech these builds can be built on any HBR variant.  This is a Long Range ER sniper mech that is designed for use at long ranges.  Keeping distance is an integral part of making this mech work.  It will be out dueled at closer range by almost any other kind of mech. Range is life in this mech!
  
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==BUILDS==
  
''SKILL TREES:''
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===BUILD OPTION 1:===
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:[[File:HBR-4ERLRG-1.png|border|800px]]
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
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===MECH STATS 1:===
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:[[File:HBR-4ERLRG-1-MECHSTATS.png|border|300px]]
  
*Armor Structure Tree: [[Survival Tree Moderate (Config - 4) - 17 Nodes]]
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===BUILD CODE 1:===
  
*Sensor Tree: [[Sensor Tree (Config - 5) - 15 Nodes]]
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===BUILD OPTION 2:===
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(NO ECM/1 EXTRA DHS)
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:[[File:HBR-4ERLRG-2.png|border|800px]]
  
*Agility Tree: [[Agility Tree (Config 8) - 18 Nodes]]
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===MECH STATS 2:===
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:[[File:HBR-4ERLRG-2-MECHSTATS.png|border|300px]]
  
*Firepower Tree: [[Laser Vomit (Config - 7) - 24 Nodes]]
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===BUILD CODE 2:===
  
''COMMENTARY:''
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==SUGGESTED SKILL TREES==
  
This is a Long Range ER sniper mech that is designed for use at long ranges.  Keeping distance is an integral part of making this mech work.  I will be out dueled at closer range by almost any other kind of mech.  Range is life in this mech!
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*Operations Tree: [[Operations Skill Tree (Config - 04) - 17 Nodes]]
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*Survival Tree: [[Survival Tree Moderate (Config - 03) - 17 Nodes]]
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*Sensor Tree: [[Sensors Tree (Config - 08) - 15 Nodes]]
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*Mobility Tree: [[Mobility Tree (Config 02) - 18 Nodes]]
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*Firepower Tree: [[Laser Vomit (Config - 01) - 24 Nodes]]
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[[Category:Hellbringer - HBR]]
 
[[Category:Hellbringer - HBR]]

Latest revision as of 16:15, 14 December 2018

COMMENTARY

Because the HBR is an omin mech these builds can be built on any HBR variant. This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. It will be out dueled at closer range by almost any other kind of mech. Range is life in this mech!

BUILDS

BUILD OPTION 1:

HBR-4ERLRG-1.png

MECH STATS 1:

HBR-4ERLRG-1-MECHSTATS.png

BUILD CODE 1:

BUILD OPTION 2:

(NO ECM/1 EXTRA DHS)

HBR-4ERLRG-2.png

MECH STATS 2:

HBR-4ERLRG-2-MECHSTATS.png

BUILD CODE 2:

SUGGESTED SKILL TREES