Difference between revisions of "MDD-A - Short Range SSRM"
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(Created page with "''BUILD:'' :800px ''SKILL TREES:'' *Mech Operations Tree: TBD *Armor Structure Tree: TBD *Agility Tree: TBD *Firepower Tree...") |
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− | + | ==COMMENTARY:== | |
− | : | + | <blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px;"> |
+ | This is an OmniMech. This build may be built on any Omni variant using Omnipods. The "A" variant, however, allows this build while maintaining the full set of "A" Omnipods. This allows for several positive quirks not available if this is built on any other variant. No additional builds are provided for this reason. | ||
+ | </blockquote> | ||
− | + | ==BUILD:== | |
− | + | :[[File:MDD-A Mad Dog 6SSRM6 Build.png|border|800px]] | |
− | + | ===MECH STATS:=== | |
− | + | :[[File:MDD-A Mad Dog 6SSRM6 Statistics.png|border|300px]] | |
− | + | ===BUILD CODE:=== | |
− | + | <blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center"> | |
+ | AE3L<::1|e<2|l<2pb0nG7|BC|BC|BC|ZRqb0lG7|BC|BC|BC|ZRr40kG7sX0oG7|DCth00H7|ZR|ZRuh01H7|ZR|ZRv@0jG7w606060 | ||
+ | </blockquote> | ||
− | |||
+ | ==SKILL TREES:== | ||
− | [[ | + | *Operations Tree: [[Operations Skill Tree (Config - 03) - 11 Nodes]] |
+ | |||
+ | *Survival Tree: [[Survival Tree Heavy (Config - 10) - 26 Nodes]] | ||
+ | |||
+ | *Mobility Tree: [[Mobility Tree (Config 05) - 21 Nodes]] | ||
+ | |||
+ | *Firepower Tree: [[Streak Missile (Config - 01) - 33 Nodes]] | ||
+ | |||
+ | |||
+ | ===SKILL TREE PROFILE:=== | ||
+ | <blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px; text-align: center"> | ||
+ | a5f6f1ec7de141910b02f8fcfff62101cf67f0000e86f0200000000000000 | ||
+ | </blockquote> | ||
+ | |||
+ | ---- | ||
+ | [[Category: Mad Dog - MDD]] |
Latest revision as of 09:50, 22 December 2018
Contents
COMMENTARY:
This is an OmniMech. This build may be built on any Omni variant using Omnipods. The "A" variant, however, allows this build while maintaining the full set of "A" Omnipods. This allows for several positive quirks not available if this is built on any other variant. No additional builds are provided for this reason.
BUILD:
MECH STATS:
BUILD CODE:
AE3L<::1|e<2|l<2pb0nG7|BC|BC|BC|ZRqb0lG7|BC|BC|BC|ZRr40kG7sX0oG7|DCth00H7|ZR|ZRuh01H7|ZR|ZRv@0jG7w606060
SKILL TREES:
- Operations Tree: Operations Skill Tree (Config - 03) - 11 Nodes
- Survival Tree: Survival Tree Heavy (Config - 10) - 26 Nodes
- Mobility Tree: Mobility Tree (Config 05) - 21 Nodes
- Firepower Tree: Streak Missile (Config - 01) - 33 Nodes
SKILL TREE PROFILE:
a5f6f1ec7de141910b02f8fcfff62101cf67f0000e86f0200000000000000