Difference between revisions of "HBR - Long Range"

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''SKILL TREES:''
 
''SKILL TREES:''
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Alternate 1) - 17 Nodes]]
+
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
  
*Armor Structure Tree: [[Armor Structure Tree (Light Alternate 2) - 11 Nodes]]
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*Armor Structure Tree: [[Armor Structure Tree Light (Config - 3) - 11 Nodes]]
  
*Sensor Tree: [[Sensor Tree (ECM w/ Zoom) - 15 Nodes]]
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*Sensor Tree: [[Sensor Tree (Config - 5) - 15 Nodes]]
  
 
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
 
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
  
*Firepower Tree: [[Laser Vomit Alternate 2 - 27 Nodes]]
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*Firepower Tree: [[Laser Vomit (Config - 3) - 27 Nodes]]
  
 
''COMMENTARY:''
 
''COMMENTARY:''

Revision as of 22:58, 26 May 2017

BUILD:

600px

SKILL TREES:

COMMENTARY:

This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. I will be out dueled at closer range by almost any other kind of mech. Range is life in this mech!