Difference between revisions of "MDD-A - Short Range SSRM"
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==COMMENTARY:== | ==COMMENTARY:== | ||
− | <blockquote style="color: black; border:2px solid black; background: lightgrey; width: | + | <blockquote style="color: black; border:2px solid black; background: lightgrey; width: 800px;"> |
This is an OmniMech. This build may be built on any Omni variant using Omnipods. The "A" variant, however, allows this build while maintaining the full set of "A" Omnipods. This allows for several positive quirks not available if this is built on any other variant. No additional builds are provided for this reason. | This is an OmniMech. This build may be built on any Omni variant using Omnipods. The "A" variant, however, allows this build while maintaining the full set of "A" Omnipods. This allows for several positive quirks not available if this is built on any other variant. No additional builds are provided for this reason. | ||
</blockquote> | </blockquote> | ||
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==BUILD:== | ==BUILD:== | ||
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===MECH STATS:=== | ===MECH STATS:=== | ||
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===BUILD CODE:=== | ===BUILD CODE:=== | ||
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AE3L<::1|e<2|l<2pb0nG7|BC|BC|BC|ZRqb0lG7|BC|BC|BC|ZRr40kG7sX0oG7|DCth00H7|ZR|ZRuh01H7|ZR|ZRv@0jG7w606060 | AE3L<::1|e<2|l<2pb0nG7|BC|BC|BC|ZRqb0lG7|BC|BC|BC|ZRr40kG7sX0oG7|DCth00H7|ZR|ZRuh01H7|ZR|ZRv@0jG7w606060 | ||
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===SKILL TREE PROFILE:=== | ===SKILL TREE PROFILE:=== | ||
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a5f6f1ec7de141910b02f8fcfff62101cf67f0000e86f0200000000000000 | a5f6f1ec7de141910b02f8fcfff62101cf67f0000e86f0200000000000000 | ||
</blockquote> | </blockquote> |
Latest revision as of 09:50, 22 December 2018
Contents
COMMENTARY:
This is an OmniMech. This build may be built on any Omni variant using Omnipods. The "A" variant, however, allows this build while maintaining the full set of "A" Omnipods. This allows for several positive quirks not available if this is built on any other variant. No additional builds are provided for this reason.
BUILD:
MECH STATS:
BUILD CODE:
AE3L<::1|e<2|l<2pb0nG7|BC|BC|BC|ZRqb0lG7|BC|BC|BC|ZRr40kG7sX0oG7|DCth00H7|ZR|ZRuh01H7|ZR|ZRv@0jG7w606060
SKILL TREES:
- Operations Tree: Operations Skill Tree (Config - 03) - 11 Nodes
- Survival Tree: Survival Tree Heavy (Config - 10) - 26 Nodes
- Mobility Tree: Mobility Tree (Config 05) - 21 Nodes
- Firepower Tree: Streak Missile (Config - 01) - 33 Nodes
SKILL TREE PROFILE:
a5f6f1ec7de141910b02f8fcfff62101cf67f0000e86f0200000000000000