Difference between revisions of "HBR - Long Range"

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''BUILD:''
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==COMMENTARY==
  
:[[File:HBR-2-Long Range.jpg|border|600px]]
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Because the HBR is an omin mech these builds can be built on any HBR variant.  This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work.  It will be out dueled at closer range by almost any other kind of mech.  Range is life in this mech!
  
''SKILL TREES:''
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==BUILDS==
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Alternate 1) - 17 Nodes]]
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===BUILD OPTION 1:===
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:[[File:HBR-4ERLRG-1.png|border|800px]]
  
*Armor Structure Tree: [[Armor Structure Tree (Light Alternate 2) - 11 Nodes]]
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===MECH STATS 1:===
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:[[File:HBR-4ERLRG-1-MECHSTATS.png|border|300px]]
  
*Sensor Tree: [[Sensor Tree (ECM w/ Zoom) - 15 Nodes]]
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===BUILD CODE 1:===
  
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
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===BUILD OPTION 2:===
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(NO ECM/1 EXTRA DHS)
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:[[File:HBR-4ERLRG-2.png|border|800px]]
  
*Firepower Tree: [[Laser Vomit Alternate 2 - 27 Nodes]]
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===MECH STATS 2:===
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:[[File:HBR-4ERLRG-2-MECHSTATS.png|border|300px]]
  
''COMMENTARY:''
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===BUILD CODE 2:===
  
This is a Long Range ER sniper mech that is designed for use at long ranges.  Keeping distance is an integral part of making this mech work.  I will be out dueled at closer range by almost any other kind of mech.  Range is life in this mech!
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==SUGGESTED SKILL TREES==
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*Operations Tree: [[Operations Skill Tree (Config - 04) - 17 Nodes]]
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*Survival Tree: [[Survival Tree Moderate (Config - 03) - 17 Nodes]]
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*Sensor Tree: [[Sensors Tree (Config - 08) - 15 Nodes]]
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*Mobility Tree: [[Mobility Tree (Config 02) - 18 Nodes]]
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*Firepower Tree: [[Laser Vomit (Config - 01) - 24 Nodes]]
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[[Category:Hellbringer - HBR]]
 
[[Category:Hellbringer - HBR]]

Latest revision as of 16:15, 14 December 2018

COMMENTARY

Because the HBR is an omin mech these builds can be built on any HBR variant. This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. It will be out dueled at closer range by almost any other kind of mech. Range is life in this mech!

BUILDS

BUILD OPTION 1:

HBR-4ERLRG-1.png

MECH STATS 1:

HBR-4ERLRG-1-MECHSTATS.png

BUILD CODE 1:

BUILD OPTION 2:

(NO ECM/1 EXTRA DHS)

HBR-4ERLRG-2.png

MECH STATS 2:

HBR-4ERLRG-2-MECHSTATS.png

BUILD CODE 2:

SUGGESTED SKILL TREES