Difference between revisions of "GHR-5P(Skirmisher - 2)"
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*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]] | *Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]] | ||
− | *Armor Structure Tree: [[Survival Tree Moderate(Config - 2) - 13 Nodes]] | + | *Armor Structure Tree: [[Survival Tree Moderate (Config - 2) - 13 Nodes]] |
*Sensor Tree: [[Sensor Tree (Config - 3) - 9 Nodes]] | *Sensor Tree: [[Sensor Tree (Config - 3) - 9 Nodes]] |
Revision as of 08:14, 11 December 2018
BUILD:
SKILL TREES:
- Mech Operations Tree: Mech Operations Skill Tree (Config - 1) - 17 Nodes
- Armor Structure Tree: Survival Tree Moderate (Config - 2) - 13 Nodes
- Sensor Tree: Sensor Tree (Config - 3) - 9 Nodes
- Agility Tree: Mobility Tree (Config 2) - 21 Nodes
- Firepower Tree: Laser Vomit (Config - 5) - 31 Nodes
COMMENTARY: This is a standard laser vomit skirmish mech best if engaged inside of 400 meters. This mech is designed to alpha and retreat to cover. This mech is not meant to stand in the open as the potential for shutdown due to over heating is a real problem if you are not always aware of your heat levels.