Difference between revisions of "WHM-6D Warhammer 2LPL 5ERML"

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==BUILD:==
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__NOTOC__
  
[[File:WHM-3lrgpulse2med.png|border|800px]]
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<div style="border:2px solid black; background: khaki; width: 1680px; text-align:center">
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==BUILD CODE==
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Ao582:B1|f?|AO|i^|i^|Ygpf0|F@|F@|i^|i^qf0|F@|F@|F@|i^|i^r\0|b?|i^s\0|b?|i^tl0ul0v@0|o<2w606060
  
==SKILL TREES:==
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<gallery caption="WHM-6D Warhammer" style="color: white; border:2px solid black; background: OliveDrab" mode=packed-hover =center heights= 720>
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File:WHM-6D Warhammer 2LPL 5ERML Build.png|===BUILD===
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File:WHM-6D Warhammer 2LPL 5ERML Statistics.png|====Statistics====
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</gallery>
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</div>
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
 
  
*Armor Structure Tree: [[Armor Structure Tree Heavy (Config - 3) - 22 Nodes]]
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<div style="border:2px solid black; background: LightBlue; width: 1680px; text-align: center">
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=====SKILL TREE PROFILE:=====
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a1f1f8f8d40040000b0efcfcfffdb1836de270000e86f660f000000000000
  
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
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<gallery caption="[[AMS Heavy Laser Skills]]" style="color: Black; border:2px solid black; background: Lavender" mode=packed heights= 300>
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File:MercStar Standard Operations 18.png|'''Operations (18 nodes)'''
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File:Armor Maximum Survival 29.png|'''Survival (29 nodes)'''
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File:Heavy Balanced Mobility 23 Revised.png|'''Mobility (23 nodes)'''
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File:Heavy Laser Firepower 21.png|'''Firepower (21 nodes)'''
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</gallery>
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</div>
  
*Firepower Tree: [[Laser Vomit (Config - 5) - 31 Nodes]]
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[[Category: Warhammer]]
 
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[[Category: Mid Range Inner Sphere]]
==MECH STATS==
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[[Category: Laser Vomit Inner Sphere]]
 
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[[File:WHM-3lrgpulse2med-mechstats.png|border|300px]]
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==COMMENTARY:==
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This mech is a slightly cooler version of the [[WHM-6D (Skirmisher - 1)|Skirmisher - 1]] variant.  The AMS mech is designed to be run in tandem with other friendly AMS/ECM mechs in anticipation of LRM targeting.  Use this mech for mid range trades in support of larger alpha mechs.  Remember alpha for alpha you will not out trade most clan mechs so don't try to.  If you find that this mech just doesn't quite pack enough punch for your liking and that your heat management is not an issue then consider running the [[WHM-6D (Skirmisher - 1)|Skirmisher - 1]] variant of this mech.
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[[Category:Warhammer - WHM]]
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Revision as of 16:00, 8 December 2018


BUILD CODE

Ao582:B1|f?|AO|i^|i^|Ygpf0|F@|F@|i^|i^qf0|F@|F@|F@|i^|i^r\0|b?|i^s\0|b?|i^tl0ul0v@0|o<2w606060


SKILL TREE PROFILE:

a1f1f8f8d40040000b0efcfcfffdb1836de270000e86f660f000000000000