Difference between revisions of "IS Mechs By Range"

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'''NOTE:HOVER OVER THE MECH NAMES TO SEE A SHORT DESCRIPTION OF THEIR WEAPONS PAYLOAD'''
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==IS Short Range Mechs v2.0==
 
==IS Short Range Mechs v2.0==
:: Short range mechs, Or brawling, are designed to be high damage over short periods of time. The biggest draw back is the lack of range, and should only be brought when the DC asks for Brawling.   
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: Short range mechs, Or brawling, are designed to be high damage over short periods of time. The biggest draw back is the lack of range, and should only be brought when the DC asks for Brawling.   
  
'''NOTE:HOVER OVER THE MECH NAMES TO SEE A SHORT DESCRIPTION OF THEIR WEAPONS PAYLOAD'''
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===LIGHT MECHS===
 
===LIGHT MECHS===
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==IS Mid Range Mechs v2.0==
 
==IS Mid Range Mechs v2.0==
 
::Mid range Trading mechs fall into Two categories.  Either High alpha, or High [[DPS]] builds.  These mechs are designed for slow pushes, and for poking in and out of cover trying to do large amounts of damage to your enemy with limited return fire.  
 
::Mid range Trading mechs fall into Two categories.  Either High alpha, or High [[DPS]] builds.  These mechs are designed for slow pushes, and for poking in and out of cover trying to do large amounts of damage to your enemy with limited return fire.  
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===LIGHT MECHS===
 
===LIGHT MECHS===
 
:*[[WLF-1 - Mid Range|<span title="(5 ER MED)">WLF-1 - Mid Range</span>]]
 
:*[[WLF-1 - Mid Range|<span title="(5 ER MED)">WLF-1 - Mid Range</span>]]
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==IS Long Range Mechs v2.0==
 
==IS Long Range Mechs v2.0==
 
:: Long range mechs, or Sniping, are brought for maps with wide open and long distance sight lines. Primarily maps like boreal, alpine, frozen city, portico, The Idea is to be able to heavily damage your enemy before they can close the distance.
 
:: Long range mechs, or Sniping, are brought for maps with wide open and long distance sight lines. Primarily maps like boreal, alpine, frozen city, portico, The Idea is to be able to heavily damage your enemy before they can close the distance.
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===LIGHT MECHS===
 
===LIGHT MECHS===
 
===MEDIUM MECHS===
 
===MEDIUM MECHS===
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===ASSAULT MECHS===
 
===ASSAULT MECHS===
 
:*[[BLR-1G - Long Range|<span title="(5 OR 6 ER LARGE)">BLR-1G - Long Range</span>]]
 
:*[[BLR-1G - Long Range|<span title="(5 OR 6 ER LARGE)">BLR-1G - Long Range</span>]]
 
 
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Revision as of 14:20, 10 September 2018

NOTE:HOVER OVER THE MECH NAMES TO SEE A SHORT DESCRIPTION OF THEIR WEAPONS PAYLOAD

IS Short Range Mechs v2.0

Short range mechs, Or brawling, are designed to be high damage over short periods of time. The biggest draw back is the lack of range, and should only be brought when the DC asks for Brawling.

LIGHT MECHS

MEDIUM MECHS

HEAVY MECHS

ASSAULT MECHS

IS Mid Range Mechs v2.0

Mid range Trading mechs fall into Two categories. Either High alpha, or High DPS builds. These mechs are designed for slow pushes, and for poking in and out of cover trying to do large amounts of damage to your enemy with limited return fire.

LIGHT MECHS

MEDIUM MECHS

HEAVY MECHS

ASSAULT MECHS


IS Long Range Mechs v2.0

Long range mechs, or Sniping, are brought for maps with wide open and long distance sight lines. Primarily maps like boreal, alpine, frozen city, portico, The Idea is to be able to heavily damage your enemy before they can close the distance.

LIGHT MECHS

MEDIUM MECHS

HEAVY MECHS

ASSAULT MECHS