Difference between revisions of "IS Mechs By Range"

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:*[[BSW-X2 - Short Range|<span title="(2 LBX10)(2 ER MED)">BSW-X2 - Short Range</span>]]
 
:*[[BSW-X2 - Short Range|<span title="(2 LBX10)(2 ER MED)">BSW-X2 - Short Range</span>]]
 
===HEAVY MECHS===
 
===HEAVY MECHS===
 +
:*[[TDR-5SS - Short Range|<span title="(7 MED PULSE)">TDR-5SS - Short Range</span>]]
 
:*[[WHM-7S - Short Range|<span title="(2 MRM30 4 MED LASER)">WHM-7S - Short Range</span>]]
 
:*[[WHM-7S - Short Range|<span title="(2 MRM30 4 MED LASER)">WHM-7S - Short Range</span>]]
 
:*[[RGH-1C - Short Range|<span title="(1 AC20) (2 MRM20)">RGH-1C - Short Range</span>]]
 
:*[[RGH-1C - Short Range|<span title="(1 AC20) (2 MRM20)">RGH-1C - Short Range</span>]]

Revision as of 13:54, 10 September 2018

IS Short Range Mechs v2.0

Short range mechs, Or brawling, are designed to be high damage over short periods of time. The biggest draw back is the lack of range, and should only be brought when the DC asks for Brawling

LIGHT MECHS

MEDIUM MECHS

HEAVY MECHS

ASSAULT MECHS

IS Mid Range Mechs v2.0

Mid range Trading mechs fall into Two categories. Either High alpha, or High DPS builds. These mechs are designed for slow pushes, and for poking in and out of cover trying to do large amounts of damage to your enemy with limited return fire.

LIGHT MECHS

MEDIUM MECHS

HEAVY MECHS

ASSAULT MECHS

IS Long Range Mechs v2.0

Long range mechs, or Sniping, are brought for maps with wide open and long distance sight lines. Primarily maps like boreal, alpine, frozen city, portico, The Idea is to be able to heavily damage your enemy before they can close the distance.

LIGHT MECHS

MEDIUM MECHS

HEAVY MECHS

ASSAULT MECHS