Difference between revisions of "HBR - Long Range"
From Mercstar Wiki
m (Mercstar moved page HBR-Prime (Sniper - 1) to HBR (Sniper - 1)) |
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− | == | + | ==COMMENTARY== |
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+ | This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. It will be out dueled at closer range by almost any other kind of mech. Range is life in this mech! | ||
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+ | ==BUILDS== | ||
+ | ===OPTION 1:=== | ||
:[[File:HBR-A Sniper 1F.jpg|border|800px]] | :[[File:HBR-A Sniper 1F.jpg|border|800px]] | ||
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+ | ===MECH STATS 1:=== | ||
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+ | ===OPTION 2:=== | ||
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+ | ===OPTION 3:=== | ||
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+ | ===OPTION 4:=== | ||
==SKILL TREES== | ==SKILL TREES== | ||
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*Firepower Tree: [[Laser Vomit (Config - 7) - 24 Nodes]] | *Firepower Tree: [[Laser Vomit (Config - 7) - 24 Nodes]] | ||
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Revision as of 09:40, 6 July 2018
Contents
COMMENTARY
This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. It will be out dueled at closer range by almost any other kind of mech. Range is life in this mech!
BUILDS
OPTION 1:
MECH STATS 1:
OPTION 2:
OPTION 3:
OPTION 4:
SKILL TREES
- Operations Tree: Operations Skill Tree (Config - 1) - 17 Nodes
- Survival Tree: Survival Tree Moderate (Config - 4) - 17 Nodes
- Sensor Tree: Sensor Tree (Config - 5) - 15 Nodes
- Mobility Tree: Mobility Tree (Config 8) - 18 Nodes
- Firepower Tree: Laser Vomit (Config - 7) - 24 Nodes