Difference between revisions of "WLF-1A - Short Range"
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==BUILD:== | ==BUILD:== | ||
− | :[[File:WLF-1A- | + | :[[File:WLF-1A-4.png|border|800px]] |
==SKILL TREES== | ==SKILL TREES== | ||
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==MECH STATS== | ==MECH STATS== | ||
− | :[[File:WLF-1A- | + | :[[File:WLF-1A-4-MechStats.png|border|300px]] |
==COMMENTARY== | ==COMMENTARY== | ||
− | This is a | + | This is a cooler version of the [[WLF-1A (Skirmisher - 2)|WLF-Skimisher 2]] variant. This variant uses regular medium lasers instead of ER Medium lasers. This mech sacrifices some range for better heat efficiency and more DPS. Make sure you choose the design appropriate to your play style. |
''This build can be replicated on the WLF-2 Chassis which has a little more structure and 10% additional energy range quirk. However that variant moves of of the energy slots to the arm so that you only have 4 torso energy slots. Please consider this when building your mech as loss of that arm will impact your ongoing firepower.'' | ''This build can be replicated on the WLF-2 Chassis which has a little more structure and 10% additional energy range quirk. However that variant moves of of the energy slots to the arm so that you only have 4 torso energy slots. Please consider this when building your mech as loss of that arm will impact your ongoing firepower.'' | ||
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Revision as of 13:05, 16 October 2017
Contents
BUILD:
SKILL TREES
- Operations Tree: Operations Skill Tree (Config - 2) - 18 Nodes
- Survival Tree: Survival Tree Moderate (Config - 5) 18 Nodes
- Mobility Tree: Mobility Tree (Config 1) - 23 Nodes
- Firepower Tree: Laser Vomit (Config - 5) - 31 Nodes
- Auxiliary Tree: Auxiliary Skill Tree (Config - 1) - 1 Node
MECH STATS
COMMENTARY
This is a cooler version of the WLF-Skimisher 2 variant. This variant uses regular medium lasers instead of ER Medium lasers. This mech sacrifices some range for better heat efficiency and more DPS. Make sure you choose the design appropriate to your play style.
This build can be replicated on the WLF-2 Chassis which has a little more structure and 10% additional energy range quirk. However that variant moves of of the energy slots to the arm so that you only have 4 torso energy slots. Please consider this when building your mech as loss of that arm will impact your ongoing firepower.