Difference between revisions of "HBK-IIC-A - Short Range"
From Mercstar Wiki
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− | + | ==BUILD== | |
:[[File:HBK-A-2.jpg|border|800px]] | :[[File:HBK-A-2.jpg|border|800px]] | ||
− | + | ==SKILL TREES== | |
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]] | *Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]] | ||
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*Firepower Tree: [[Laser Vomit (Config - 1) - 28 Nodes]] | *Firepower Tree: [[Laser Vomit (Config - 1) - 28 Nodes]] | ||
− | + | ==COMMENTARY== | |
This is a much tankier higher alpha version of the [[HBK-IIC-A (Skirmisher - 1)|Skirmisher - 1]]. This mech runs hotter but has much larger front loaded damage. The skirmisher 1 variant is extremely heat efficient and may almost be too efficient. If you find yourself never nearing maximum heat you should try out this variant. | This is a much tankier higher alpha version of the [[HBK-IIC-A (Skirmisher - 1)|Skirmisher - 1]]. This mech runs hotter but has much larger front loaded damage. The skirmisher 1 variant is extremely heat efficient and may almost be too efficient. If you find yourself never nearing maximum heat you should try out this variant. |
Revision as of 18:39, 14 August 2017
BUILD
SKILL TREES
- Mech Operations Tree: Mech Operations Skill Tree (Config - 1) - 17 Nodes
- Armor Structure Tree: Armor Structure Tree Heavy (Config - 5) - 25 Nodes
- Agility Tree: Agility Tree (Config 2) - 21 Nodes
- Firepower Tree: Laser Vomit (Config - 1) - 28 Nodes
COMMENTARY
This is a much tankier higher alpha version of the Skirmisher - 1. This mech runs hotter but has much larger front loaded damage. The skirmisher 1 variant is extremely heat efficient and may almost be too efficient. If you find yourself never nearing maximum heat you should try out this variant.