Difference between revisions of "SMN-Omni - Long Range"
From Mercstar Wiki
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− | + | ==BUILD== | |
:[[File:HBR-Prime-4.jpg|border|800px]] | :[[File:HBR-Prime-4.jpg|border|800px]] | ||
− | + | ==SKILL TREES== | |
*Operations Tree: [[Operations Skill Tree (Config - 1) - 17 Nodes]] | *Operations Tree: [[Operations Skill Tree (Config - 1) - 17 Nodes]] | ||
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*Firepower Tree: [[Ballistic (Config - 1) - 25 Nodes]] | *Firepower Tree: [[Ballistic (Config - 1) - 25 Nodes]] | ||
− | + | ==COMMENTARY== | |
This is the Ballistic hot map variant for running a Hellbringer. The UAC 10 pair's well with the ER Medium lasers from a range perspective and makes for a very nice equally ranged combination. Extra cooldown nodes have been selected in the associated skill tree to help improve the mechs overall DPS. | This is the Ballistic hot map variant for running a Hellbringer. The UAC 10 pair's well with the ER Medium lasers from a range perspective and makes for a very nice equally ranged combination. Extra cooldown nodes have been selected in the associated skill tree to help improve the mechs overall DPS. |
Revision as of 16:56, 13 August 2017
BUILD
SKILL TREES
- Operations Tree: Operations Skill Tree (Config - 1) - 17 Nodes
- Survival Tree: Survival Tree Moderate (Config - 5) 18 Nodes
- Sensor Tree: Sensor Tree (Config - 4) - 13 Nodes
- Mobility Tree: Mobility Tree (Config 8) - 18 Nodes
- Firepower Tree: Ballistic (Config - 1) - 25 Nodes
COMMENTARY
This is the Ballistic hot map variant for running a Hellbringer. The UAC 10 pair's well with the ER Medium lasers from a range perspective and makes for a very nice equally ranged combination. Extra cooldown nodes have been selected in the associated skill tree to help improve the mechs overall DPS.