Difference between revisions of "HBR - Long Range"
From Mercstar Wiki
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− | + | ==BUILD:== | |
:[[File:HBR-A Sniper 1F.jpg|border|700px]] | :[[File:HBR-A Sniper 1F.jpg|border|700px]] | ||
− | + | ==SKILL TREES:== | |
*Operations Tree: [[Operations Skill Tree (Config - 1) - 17 Nodes]] | *Operations Tree: [[Operations Skill Tree (Config - 1) - 17 Nodes]] | ||
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*Firepower Tree: [[Laser Vomit (Config - 7) - 24 Nodes]] | *Firepower Tree: [[Laser Vomit (Config - 7) - 24 Nodes]] | ||
− | + | ==COMMENTARY:== | |
This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. I will be out dueled at closer range by almost any other kind of mech. Range is life in this mech! | This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. I will be out dueled at closer range by almost any other kind of mech. Range is life in this mech! |
Revision as of 16:42, 13 August 2017
BUILD:
SKILL TREES:
- Operations Tree: Operations Skill Tree (Config - 1) - 17 Nodes
- Survival Tree: Survival Tree Moderate (Config - 4) - 17 Nodes
- Sensor Tree: Sensor Tree (Config - 5) - 15 Nodes
- Mobility Tree: Mobility Tree (Config 8) - 18 Nodes
- Firepower Tree: Laser Vomit (Config - 7) - 24 Nodes
COMMENTARY:
This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. I will be out dueled at closer range by almost any other kind of mech. Range is life in this mech!