Difference between revisions of "HBR - Long Range"

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''SKILL TREES:''
 
''SKILL TREES:''
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
+
*Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
  
*Armor Structure Tree: [[Survival Tree Moderate (Config - 4) - 17 Nodes]]
+
*Survival Tree: [[Survival Tree Moderate (Config - 4) - 17 Nodes]]
  
 
*Sensor Tree: [[Sensor Tree (Config - 5) - 15 Nodes]]
 
*Sensor Tree: [[Sensor Tree (Config - 5) - 15 Nodes]]
  
*Agility Tree: [[Agility Tree (Config 8) - 18 Nodes]]
+
*Mobility Tree: [[Agility Tree (Config 8) - 18 Nodes]]
  
 
*Firepower Tree: [[Laser Vomit (Config - 7) - 24 Nodes]]
 
*Firepower Tree: [[Laser Vomit (Config - 7) - 24 Nodes]]

Revision as of 03:02, 13 August 2017

BUILD:

700px


SKILL TREES:

COMMENTARY:

This is a Long Range ER sniper mech that is designed for use at long ranges. Keeping distance is an integral part of making this mech work. I will be out dueled at closer range by almost any other kind of mech. Range is life in this mech!